Idrici Hugo
Technical Artist & Setuper Rigger.
Every project is an adventure, and I love writing its chapters
I’m passionate about creating and equally inspired by both technical skills and creativity. As a rigging specialist, I build custom tools to help 3D animators work more efficiently.
My varied background ranges from development (like websites, Discord bots, and an online Uno game) to 2D graphic design (visual identities), as well as 3D modeling and animation for Minecraft servers and the metaverse The Sandbox.
This mix of experiences gives me a well-rounded, flexible mindset focused on finding practical solutions.
My Digital Toolkit.
My Main Skills.
Rig.

Dragon Wing
Rigging of a dragon wing.

Spiderman
Rigging of a Miles Morales.

Horse
Rigging of a Horse.

SteamPunk Robot
Creation of a basic rig.

Vi (Arcane)
Development of an IK/FK system.

Facial Rig
Development of a facial rig system.

Muscular Arm
Creation of a rig using Maya's Muscle tool.

Helicopter Rotor
Creation of a mechanical rig for a helicopter rotor.

Excavator
Creation of a rig for an excavator.
Scripts.

Button Box
Creation of a button box containing all my main tools.

Other Mini Programs
Development of several highly specific tools.

AutoRig (In Progress)
Creation of an AutoRig.

CuCo
Creation of a corrective joint tool using curves.
Animation.

Free throw
Creation of a free throw animation.

Walk cycle
Creation of a walk cycle animation for a video game.

Cinematic
Creation of a landing cinematic.
They trusted me.





Let’s connect
Got a question, a suggestion, or want to collaborate? Feel free to reach out using this form. Looking forward to hearing from you!